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In the age of interstellar exploration, three hundred years ago, Mage explorers from the yellow river planet took their first step towards outer space.
It was a joyous event for every mage on that planet, yet unfortunately, space is dominated by other races.
The Peak level Mage from the Yellow River Planet was the weakest power in existence among other outer space races. It’s a cruel reality for everyone.
From then on, every mage from the Yellow River Planet began to increase their power level by consuming outer space resources.
Then they constantly researched, upgraded the power level system and tried to pave the way for the next generation of space explorers.
Now, our MC Vincent Carey’s ambition is to be the next generation of space explorers.
How is he going to increase his strength and compete among other races to get resources?
How is the unknown little yellow river planet going to be known and feared by others? — To find out further, read my new novel and support it with the power stones and golden tickets.
Current Plan- 7Chaps/ Week. Target- 50 Golden Tickets/ Week – 14Chaps/Week …
Disclaimer: Fantasy and Fictional Story. Society is similar to Modern-day Earth.
Order custom novel conversion service for only $12, if you cannot find it in our store.
Volume 1 : Vincent Carey |
|
1. Prologue | 2. Part One: Carey Family |
3. Part Two: Carey Family | 4. Class Teacher: Dave Wise |
5. Part One: Awakening of Level-Up System | 6. Part Two: Awakening of Level-Up System |
7. Ceremony begins! | 8. Part 1: Ceremony Continues |
9. Part 2: Ceremony Continues | 10. Part 1: Gravity Power |
11. Part 2: Gravity Power | 12. The Head Master Collins |
13. Green Leaf Hospital | 14. Mom Lila’s happiness |
15. Part 1: Selecting faction | 16. Part 2: Selecting faction |
17. Part1: Surprising Brother | 18. Part 2: Surprising Brother |
19. Part 1: Class A2 | 20. Part 2: Class A2 |
21. Class Leader? | 22. Sparring Session? |
23. New Auxiliary Function! | 24. Identity revealed |
25. Oldest Mage in our school? | 26. Mr. John Meyers |
27. Cementing Friendship | 28. Part 1: Selecting Mental Method |
29. Part 2: Selecting Mental Method | 30. Part 1: Claudia Gym |
31. Part 2: Claudia Gym | 32. Updated Status Panel |
33. True Self? | 34. Job Search |
35. Probing Class Teacher’s Status | 36. Combat Class |
37. Exotic Flower? | 38. Hidden Fat Sheep! |
39. The Head Master’s First Move | 40. Gravity Source |
41. Interview | 42. Selected |
43. Meet again | 44. Acting? |
45. Class A1 Leader | 46. Part 1: Liam finds out |
47. [Bonus chapter]Part 2: Liam finds out | 48. New Team Mates? |
49. Convincing the parents | 50. Top Mages in Class A1 |
51. Class A1 Cafeteria | 52. Part One: A Harsh lesson |
53. Part Two: A Harsh lesson | 54. Confrontation |
55. Marcus Cole | 56. truce? |
57. looting? | 58. First Kill |
59. Part timer | 60. learning? |
61. Mission Starts | 62. Old fellows plan! |
63. Mission Updates | 64. 60% impurity? |
65. Preparation? | 66. Part 1: Rumors |
67. [Bonus chapter] Part 2: Rumors | 68. Rejection? |
69. Ms. Rivers’ Confidence | 70. Kilian Hofer- Bug Mage |
71. Part 1: Planning? | 72. Part 2: Planning? |
73. Part 1: Confrontation | 74. Part 2: Confrontation |
75. Part 1: Shock? | 76. Part 2: Shock? |
77. Meteor Country | 78. Asking for help! |
79. Part 1: Poison Dagger Vs Team Tyler | 80. Part 2: Poison Dagger Vs Team Tyler |
81. Part 3: Poison Dagger Vs Team Tyler | 82. Part 4: Poison Dagger Vs Team Tyler |
83. Testing the bottom line? | 84. Taking initiative to attack |
85. Brian’s stupidity | 86. Mr. Collins’ dead end |
87. FIRED! | 88. Part 1: Meeting |
89. Part 2: Meeting | 90. Two good news |
91. Captain Tyler’s last effort | 92. Heart Protection Pill |
93. Wizard Mitchell | 94. Department Head Billy |
95. 1st Plan? | 96. Cracking the ban! |
97. essos crystal | 98. No more part time work |
99. Going to Class A1 | 100. Exposed |
101. Pain Wizard | 102. Part 1: Interrogation |
103. Part 2: Interrogation | 104. Low Key Plan |
105. Special relics? | 106. Xavier Harper’s plan |
107. New combat class | 108. Leon Willy’s hideout |
109. Combat Teacher Freeman | 110. Part 1: Vincent vs Nick |
111. Part 2: Vincent vs Nick | 112. Tyler’s worsening health |
113. Part 1: Lucas Brad vs Lex Root | 114. Part 2: Lucas Brad vs Lex Root |
115. Team’s request! | 116. Emergency Mission |
117. Assemble for the meeting | 118. Fatty’s abnormal strength |
119. 5 elemental gem- a super relic? | 120. How to kill Jake? |
121. Getting ready for the emergency mission | 122. Wizard Mitchell’s helplessness |
123. Getting compensation! | 124. Stealing |
125. Abandoned building | 126. Wizard Mitchell’s decision |
127. Part 1: Killing Jake | 128. The lonely rogue wizard |
129. Part 2: Killing Jake | 130. Part 3: Killing Jake |
131. Part 4: Killing Jake | 132. Part 5: Killing Jake |
133. Orange Grade Talent | 134. Returned back to home |
135. No news? | 136. Leon Willy begins experiment! |
137. Poison Dagger faction get alarmed | 138. John Meyers’ expectations |
139. Steamed bun seller | 140. Liam’s new plan |
141. Part 1: Star battle platform | 142. Part 2: Star battle platform |
143. Part 3: Star Battle Platform | 144. Part 1: Tyler Dixon’s demise |
145. Part 4: Star Battle Platform | 146. Part 2: Tyler Dixon’s demise |
147. Part 5: Star Battle Platform | 148. Fear! |
149. Chase | 150. Help? |
151. Easy win | 152. Emergency mission ends |
153. [Bonus chapter]Part 2: Emergency mission ends | 154. Part 1: Judy Owens |
155. Part 2: Judy Owens | 156. Meeting other team at branch office |
157. Part 1: Tyler Dixon died | 158. Part 1: New Headmaster |
159. Part 2: Tyler Dixon died | 160. Part 1: Wilderness (The City of Venen) |
161. Part 2: Wilderness (The City of Venen) | 162. Part 2: New Headmaster |
163. infighting | 164. 1st Order Monsters |
165. New fight | 166. Wizard Billy agrees |
167. Death of Mason Terrell | 168. Completed the trip of wilderness |
169. Returning back to adventurer office | 170. Delicious bud restaurant |
171. Good bargain | 172. Back to school |
173. 40% sure? | 174. Part 1: Vincent vs Easton |
175. Part 2: Vincent vs Easton | 176. Change of plans |
177. timely improvement in strength | 178. Easton Brown’s bold declaration |
179. Leon Willy’s fate | 180. Frank’s new plan |
181. Part 1: Vincent vs Mathew | 182. Part 2: Vincent vs Mathew |
183. Mathew was defeated | 184. End of the class |
185. New malicious schemes | 186. 2nd trip to wilderness |
187. [Bonus chapter]Part 1: Fighting against snake monster | 188. Part 2: Fighting against snake monster |
189. Collecting herbs and fruits | 190. Old site? |
191. Exiting the wilderness | 192. Small wealth |
193. idle talk | 194. fooled the trio |
195. is the stranger our new headmaster? | 196. Part 1: My wrong assumption |
197. Part 2: My wrong assumption | 198. Meeting with the group |
199. doing a good acting | 200. convincing |
201. Part 1: Killing the trash wizards | 202. Part 2: Killing the trash wizards |
203. Part 1: Arrived at the vast plains | 204. Easton Brown agrees with Liam’s plan |
205. Part 2: Arrived at the vast plains | 206. Part 1: Liam’s revenge against Lucas Brad |
207. Part 2: Liam’s revenge against Lucas Brad | 208. Returned home |
209. Shocking news | 210. Fighting outside the school |
211. Suspension | 212. Time went by |
213. Part 1: improvement in strength | 214. Silver patterned vine (Special relic) |
215. Blood scroll | 216. Reaching the limit of mental strength (Level-1) |
217. Crystallized blue meteorite | 218. Part 2: improvement in strength |
219. Killing the 2nd order monster | 220. Victoria’s improvement in her power |
221. Frank’s heinous plan | 222. the 4th rank vs the 9th rank |
223. Collin appears again | 224. A mission to kill Vincent Carey |
225. Truth revealed | 226. The Gregor site |
227. Clash | 228. The Gregor Mansion |
229. Part one: Super relic (Crystal Ball) | 230. Part two: Super relic (Crystal ball) |
231. Returned to home | 232. Mr. John Meyers returned to the red city |
233. The dark-robed man was captured | 234. Kate Cohens |
235. New development | 236. Part one: A week before the year-end competition |
237. Part two: A week before the year-end competition | 238. Crowd started to gather |
239. Chairman Benjamin and the headmaster Chester Nixon | 240. Part one: The year-end competition |
241. Part two: The year-end competition | 242. Part three: The year-end competition |
243. Part four: The year-end competition | 244. Eric Marsh vs Miley Reese |
245. Trending topics | 246. Part one: iron dagger wizard vs poison mist wizard |
247. Part two: iron dagger wizard vs poison mist wizard | 248. Judy’s worry |
249. Part one: A-rank division duels | 250. Part two: A-rank division duels |
251. Part one: Judy Owens showed her strength | 252. Part two: Judy Owens showed her strength |
253. Part one: The hunchbacked old man | 254. Part two: The hunchbacked old man |
255. Calm before the storm | 256. Ended the first duel in one move |
257. Liam Baker’s cowardice | 258. Ended the second duel in one move |
259. Expectations | 260. Crowd booing |
261. Victoria Shields vs Frank Lambert | 262. Victoria won effortlessly |
263. Negative articles | 264. The dark league member Carlos |
265. No expectations | 266. Part one: Vincent vs Victoria |
267. Part two: Vincent vs Victoria | 268. Danny Quinn’s refusal |
269. Brent Dale’s true face | 270. Another win |
271. Final duel: Postponed | 272. Frank Lambert’s plan |
273. Hiding inside the Gregor mansion | 274. John’s timely arrival |
275. Joe Quinn | 276. Getting discharged |
277. Diluted potion | 278. Future threat |
279. Luke Lambert | 280. Wicked plan of Quinn family |
281. The rogue wizards’ appearance | 282. The miserable tavern boss |
283. Preparation | 284. Part one: The final duel |
285. Part two: The final duel | 286. Part three: The final duel |
287. Brent Dale: The blood manipulator | 288. Brent Dale: Sudden awakening |
289. The final duel: Commotion | 290. Reporters’ frenzy |
291. The dangerous Capital | 292. Part one: School’s compensation |
293. Part two: School’s compensation | 294. Part one: Small gathering |
295. Part two: Small gathering | 296. Part one: Going to the Capital |
297. Part two: Going to the Capital | 298. Part one: Insect tide |
299. Part two: Insect tide | 300. The mirror artifact |
301. Timely support | 302. Safe return |
303. Part one: The Yellow River Academy | 304. Part two: The Yellow River Academy |
305. Part one: Sub-taboo Hall | 306. Part two: Sub-taboo Hall |
307. New Spell: Gravity Blast | 308. Sudden Enlightenment |
309. Going to the Battle Tower | 310. Part One: Battle Tower (Outer House Challenge) |
311. Part Two: Battle Tower (Outer House Challenge) | 312. Part One: Change in Outer House rankings |
313. Part two: Change in Outer House rankings | 314. Battle Tower’s rewards |
315. Normal day | 316. Part One: Special program |
317. Part two: Special program | 318. Confusion & disbelief |
319. Evil Corpse & Knight | 320. Fame |
321. Part One: Schemes | 322. Part Two: Schemes |
323. Meeting with True House Wizard Gilbert | 324. Part One: Virtual Battlefield |
325. Part Two: Virtual Battlefield | 326. Level-3 Gravity Wizard (Breakthrough) |
327. Selecting the mission | 328. Part One: Ancient Battlefield(#946) |
329. Part Two: Ancient Battlefield(#946) | 330. Part Three: Ancient Battlefield (#946) |
331. Part Four: Ancient Battlefield (#946) | 332. Returning to the academy |
333. Hostile actions of wizards | 334. Part One: Battle Tower (Inner House Challenge) |
335. Part Two: Battle Tower(Inner House Challenge) | 336. Part Three: Battle Tower (Inner House Challenge) |
337. Part Four: Battle Tower (Inner House Challenge) | 338. The special class: Mentor Lion’s decision |
339. Special Class: Third Trial | 340. Clifton Cox |
341. Guard Mission | 342. Part One: Treasure Pavilion |
343. Part Two: Treasure Pavilion | 344. Part Three: Treasure Pavilion |
345. Part One: Evil Puppetry Witchcraft | 346. Part Two: Evil Puppetry Witchcraft |
347. Part One: Unknown Potion | 348. Part Two: Unknown Potion |
349. News about the Special Trial | 350. Accepting the challenge |
351. Part One: Magic Forest | 352. Part Two: Magic Forest |
353. Part Three: Magic Forest | 354. Part Four: Magic Forest |
355. Preparation | 356. Bloodline Hall’s Schemes |
357. Wizards gather in duel arena | 358. Part One: The official duel (Vincent vs Clifton) |
359. Part Two: The official duel (Vincent vs Clifton) | 360. Won |
361. Dark League’s order | 362. Bloodline Hall’s scheme |
363. Reaching the level-3 limit | 364. Ripple effects |
365. Lara White’s confidence | 366. Part 1: Central Auction |
367. Part 2: Central Auction | 368. Part 3: Central Auction |
369. Part 4: Central Auction | 370. Leaving the auction building |
371. Cleansing | 372. Gilbert’s hole card |
373. Part 1: Consuming the ancient blood | 374. Part 2: Consuming the ancient blood (Level-4 Wizard) |
375. Returning to the academy | 376. Mike Curtis’ scheme |
377. Part 1: A special mission | 378. Part 2: A special mission |
379. Part 1: 6th-order monster (The Spider Queen) | 380. Part 2: 6th-order monster (The Spider Queen) |
381. Consequences | 382. Carolina’s situation |
383. Outdoor Trial? | 384. Leaving? |
385. Part 1: Mystic ruins | 386. Part 2: Mystic ruins |
387. Part 3: Mystic ruins | 388. Part 4: Mystic ruins |
389. Part 5: Mystic ruins | 390. Part 6: Mystic ruins |
391. Part 7: Mystic ruins | 392. Part 8: Mystic ruins |
393. Part 9: Mystic ruins | 394. Part 10: Mystic ruins |
395. Part 11: Mystic ruins | 396. Part 12: Mystic ruins |
397. Part 13: Mystic ruins | 398. [Bonus chapter] Pat 14: Mystic ruins |
399. Part 15: Mystic ruins | 400. Part 16: Mystic ruins |
401. Part 17: Mystic ruins | 402. [Bonus chapter] Part 18: Mystic ruins |
403. Part 19: Mystic ruins | 404. [Bonus chapter] Part 20: Mystic ruins |
405. We are back | 406. Check-up |
407. Part 1: Giving briefing | 408. Part 2: Giving briefing |
409. Ranking 2nd in the class | 410. Calm before storm |
411. Impending danger | 412. Part 1: Carolina’s troubled mind |
413. Part 2: Carolina’s troubled mind | 414. Selecting the solo mission |
415. Making the arrangements | 416. Buying the broken mask |
417. The Weden City | 418. Tracking? |
419. Grade-5 Magic Product | 420. Reaching the Level-4 limit |
421. Breakthrough (Level-5 Wizard) | 422. Watch Tower |
423. Weird Bone Skeletons | 424. Guardian? |
425. First level-6 Wizard Kill! | 426. Evil Well? |
427. Wiping out the evil things? | 428. Going back to the Weden City! |
429. Fooling? | 430. Lunatic old man? |
431. Leaving the city of Weden | 432. Back to the Academy |
433. Meeting Senior Sister | 434. No man’s land |
435. Tolu Country? | 436. Tony’s trouble |
437. Gilbert’s help | 438. Merchant old man |
439. Ending Gutt Brown’s life | 440. Part 1: The Journey towards the Tolu Country |
441. Part 2: The Journey towards the Tolu Country | 442. Part 3: The Journey towards the Tolu Country |
443. Rust City | 444. Cortez & Paul Burnett |
445. Escaped! | 446. Crossed the border |
447. Van Richmond | 448. Tolu City |
449. Power Struggle? | 450. Dunken Smith |
451. Danger? | 452. Part 1: Academy’s response |
453. Part 2: Academy’s response | 454. Infiltrating the airship |
455. Dudley Kramer | 456. Airship reaches the landing platform |
457. Linda Oslen | 458. Forbidden Potion |
459. Choosing different route | 460. Storage bag |
461. Elder Paul | 462. Kidnapped! |
463. Fight! | 464. Trouble is coming |
465. Purple flower | 466. Collecting resources again |
467. New conspiracy | 468. Meeting the strangers |
469. Burnett Clan’s meeting | 470. Maria Statham |
471. The leader Julius Lobb | 472. Entering No Man’s land |
473. Search continues | 474. Leaving the No Man’s Land |
475. Start looting | 476. Coming back to Rust City |
477. Finding a way | 478. Came back to the academy |
479. Part 1: Battle Tower Trial (Core House) | 480. Part 2: Battle Tower Trial (Core House) |
481. Part 3: Battle Tower Trial (Core House) | 482. Part 4: Battle Tower Trial (Core House) |
483. Part 5: Battle Tower Trial (Core House) | 484. Part 6: Battle Tower Trial (Core House) |
485. Part 7: Battle Tower Trial (Core House) | 486. Part 8: Battle Tower Trial (Core House) |
487. Part 9: Battle Tower Trial (Core House) | 488. Part 10: Battle Tower Trial (Core House) |
489. Break | 490. Back to the dorm room |
491. Continuing the Trial | 492. Part 11: Battle Tower Trial (Core House) |
493. Part 12: Battle Tower Trial (Core House) | 494. Part 13: Battle Tower Trial (Core House) |
495. Another scheme | 496. Part 14: Battle Tower Trial (Core House) |
497. Henry Barlow’s challenge | 498. A system update object? |
499. Meeting | 500. Warning |
501. Part 15: Battle Tower Trial (Core House) | 502. Part 16: Battle Tower Trial (Core House) |
503. [Bonus chapter] Part 17: Battle Tower Trial (Core House) | 504. Part 18: Battle Tower Trial (Core House) |
505. Part 19: Battle Tower Trial (Core House) | 506. Part 1: Dean’s help |
507. Part 2: Dean’s help | 508. Part 1: Receiving the resources |
509. Part 2: Receiving the resources | 510. Part 20: Battle Tower Trial (Core House) |
511. Part 21: Battle Tower Trial (Core House) | 512. Defeated Thompson |
513. Henry and Tony | 514. Part 1: Tony’s challenge |
515. Part 2: Tony’s Challenge | 516. Part 22: Battle Tower Trial (Core House) |
517. Part 23: Battle Tower Trial (Core House) | 518. Part 24: Battle Tower Trial (Core House) |
519. Part 25: Battle Tower Trial (Core House) | 520. Part 1: Swamp Mission |
521. Part 2: Swamp Mission | 522. Part 3: Swamp Mission |
523. Part 4: Swamp Mission | 524. Part 26: Battle Tower Trial (Core House) |
525. Part 27: Battle Tower Trial (Core House) | 526. Part 1: Plant-type relic |
527. Part 2: Plant-type relic | 528. Part 28: Battle Tower Trial (Core House) |
529. Part 29: Battle Tower Trial (Core House) | 530. Part 1: Carolina’s magic evolution |
531. Part 2: Carolina’s magic evolution | 532. Part 1: Life under threat |
533. Part 2: Life under threat | 534. Part 1: Timely rescue |
535. Part 2: Timely rescue | 536. Part 1: Dean’s struggle |
537. Part 2: Dean’s struggle | 538. Part 30: Battle Tower Trial (Core House) |
539. Part 31: Battle Tower Trial (Core House) | 540. Part 32: Battle Tower Trial (Core House) |
541. Part 33: Battle Tower Trial (Core House) | 542. Part 34: Battle Tower Trial (Core House) |
543. Part 35: Battle Tower Trial (Core House) | 544. Part 36: Battle Tower Trial (Core House) |
545. Part 37: Battle Tower Trial (Core House) | 546. Part 38: Battle Tower Trial (Core House) |
547. Part 39: Battle Tower Trial (Core House) | 548. Part 40: Battle Tower Trial (Core House) |
549. Part 41: Battle Tower Trial (Core House) | 550. Part 42: Battle Tower Trial (Core House) |
551. Malice gaze | 552. Luke Wallace |
553. Part 43: Battle Tower Trial (Core House) | 554. Mark Talley is back |
555. Part 44: Battle Tower Trial (Core House) | 556. Part 1: Various reactions |
557. Part 2: Various reactions | 558. Part 45: Battle Tower Trial (Core House) |
559. Part 46: Battle Tower Trial (Core House) | 560. Part 1: Being forced to enter back |
561. Part 2: Being forced to enter back | 562. Part 47: Battle Tower Trial (Core House) |
563. Part 48: Battle Tower Trial (Core House) | 564. Luke got captured |
565. Part 49: Battle Tower Trial (Core House) | 566. Part 50: Battle Tower Trial (Core House) |
567. Part 51: Battle Tower Trial (Core House) | 568. Part 52: Battle Tower Trial (Core House) |
569. Part 1: Going to buy the meteor rock | 570. Part 2: Going to buy the meteor rock |
571. Part 1: Evil wizards are moving | 572. Part 2: Evil wizards are moving |
573. Part 1: System Update | 574. Part 2: System Update |
575. Part 1: Final Monster | 576. Part 2: Final Monster |
577. Part 1: Continuous clearing | 578. Part 2: Continuous clearing |
579. Part 1: Win and Rewards | 580. Part 2: Win and Rewards |
581. Part 1: Meeting others | 582. Part 2: Meeting others |
583. Part 1: Accepting Inheritance | 584. Part 2: Accepting Inheritance |
585. Part 1: Reactions | 586. Part 2: Reactions |
587. Part 1: Selecting the secret mission | 588. Part 2: Selecting the secret mission |
589. Part 1: 2 Months later | 590. Part 2: 2 Months later |
591. Part 1: Blue Leaf City | 592. Part 2: Blue Leaf City |
593. Part 1: Trying out new spell | 594. Part 2: Trying out new spell |
595. Part 1: Entering the Meteor Country | 596. Part 2: Entering the Meteor Country |
597. Part 1: Crown Forest | 598. Part 2: Crown Forest |
599. Part 1: Gathering point (Crown Forest) | 600. Part 2: Gathering point (Crown Forest) |
601. Part 1: Ruin Site | 602. Part 2: Ruin Site |
603. Part 1: Unknown metal room | 604. Part 2: Unknown metal room |
605. Part 1: Pleasant surprise | 606. Part 2: Pleasant surprise |
607. Part 1: Special Mission | 608. Part 2: Special Mission |
609. Part 1: Mark’s misfortune | 610. Part 2: Mark’s misfortune |
611. Part 1: Escaping from the 8th-order monster | 612. Part 2: Escaping from the 8th-order monster |
613. Part 1: Unlucky birds | 614. Part 2: Unlucky birds |
615. Part 1: Panic in Meteor Academy | 616. Part 2: Panic in Meteor Academy |
617. Part 1: Others | 618. Part 2: Others |
619. Part 1: Escape | 620. Part 2: Escape |
621. Part 1: Fighting against a Level-7 wizard | 622. Part 2: Fighting against a Level-7 wizard |
623. The Level-8 Wizards | 624. Part 1: Secret Facility |
625. Part 2: Secret Facility | 626. Part 1: Level-6 Breakthrough |
627. Part 2: Level-6 Breakthrough | 628. Part 3: Level-6 Breakthrough |
629. Part 1: Comet City | 630. Part 2: Comet City |
631. Part 1: Going to the border town | 632. Part 2: Going to the border town |
633. Escape plan | 634. Part 1: Kevin’s death |
635. Part 2: Kevin’s death | 636. New Spell |
637. Part 1: Going back to home | 638. Part 2: Going back to home |
639. Part 1: Stepping into the Capital City | 640. Part 2: Stepping into the Capital City |
641. Part 1: Capital station under attack | 642. Part 2: Capital station under attack |
643. Part 3: Capital station under attack | 644. Part 4: Capital station under attack |
645. Fooling others | 646. Appearance of the Royal Force Wizards |
647. Meeting each other | 648. Gilbert vs bloodthirsty wizard |
649. Part 1: Going back to the academy | 650. Part 2: Going back to the academy |
651. [Bonus Chapter] Reunion | 652. Briefing others |
653. Mission Reward | 654. Spending time in the library |
655. Supporting Carolina | 656. Part 1: John brought bad news |
657. Part 2: John brought bad news | 658. Killing the evil wizards |
659. Mark Talley’s bad decision | 660. Dean’s worry |
661. Part 1: Black Glow Ruin | 662. Part 2: Black Glow Ruin |
663. Part 3: Black Glow Ruin | 664. Active mana core? |
665. Killing Unique Hall’s wizards | 666. Starts taking revenge |
667. Bloodline Hall’s humiliation | 668. Mark Talley collects blood |
669. Killing Weapon Hall’s Wizards | 670. Fighting against Mark |
671. Killing Mark Talley | 672. Handed over the resources |
673. Reporting! | 674. Part 1: New Auction House |
675. Part 2: New Auction House | 676. Killing a level-7 wizard |
677. Bloodline Hall’s fear | 678. Part 1: Shadow Skull |
679. Part 2: Shadow Skull | 680. Code Red Mission |
681. Safety concerns | 682. Beluz City |
683. Red Axis: 3rd Rate Evil Organization | 684. Abbey street |
685. Detecting the Killing Intent | 686. Charlie Brown |
687. Abbey Street: Confrontation | 688. Fooling everyone |
689. Killing the Red Axis’ leader | 690. Another unknown wizard |
691. Hotel was destroyed | 692. Beluz City under alert |
693. Triple Killer’s decision to leave | 694. Blue Heart Adventurer Team |
695. Arrival of the bloodline wizards | 696. Arrival of investigators |
697. Part 1: Leaving the Beluz City | 698. Part 2: Leaving the Beluz City |
699. Doubt arises | 700. Killing the bloodline wizard |
701. Bloodline Wizards’ background was exposed | 702. New Town |
703. Leaving the town | 704. Greenwood City |
705. Killing the manager and regular human | 706. Leaving the Greenwood City |
707. Part 1: Velbor City | 708. Part 2: Velbor City |
709. Part 1: Meiron Wilderness | 710. Part 2: Meiron Wilderness |
711. Part 1: A secret path | 712. Part 2: A secret path |
713. Gathering of Adventurer Teams | 714. Getting down the cliff |
715. Eliminating the teammates | 716. Taboo Hall’s next move |
717. Killing Tim and Ronnie | 718. Mana Pond |
719. Part 1: Location revealed | 720. Part 2: Location revealed |
721. Part 1: Velbor City’s local news | 722. Part 2: Velbor City’s local news |
723. Part 1: Tense situation | 724. Part 2: Tense situation |
725. Leaving the Meiron Wilderness | 726. Triple Killer’s 2nd chance |
727. Grand Scale Magic | 728. Velbor City in storm |
729. Part 1: Dean’s fear | 730. Part 2: Dean’s fear |
731. Temporary Victory | 732. Booking ticket to the Bamboo City |
733. Triple Killer’s mental preparation | 734. Part 1: Killers in Bamboo City |
735. Part 2: Killers in Bamboo City | 736. Part 1: Bamboo City: Dark League’s actions |
737. Part 2: Bamboo City: Dark League’s actions | 738. Part 1: End of the local dark league’s branch (Bamboo City) |
739. Part 2: End of the local dark league’s branch (Bamboo City) | 740. Ambush? |
741. Part 1: Aircraft was attacked | 742. Part 2: Aircraft was attacked |
743. Gathering intel from the posh area | 744. Eliminating Royal Academy’s Wizards |
745. Ivan Talley (Mark Talley’s cousin) | 746. Maple City |
747. Powerhouse took action | 748. Deterrence |
749. Meeting Ivan Talley | 750. Date for the internal competition was announced |
751. Group mission? | 752. Lab monsters? |
753. Challenge duel! | 754. Perception Room! |
755. Part 1: Duel against Victor Cline | 756. Part 2: Duel against Victor Cline |
757. Big opportunity? | 758. Part 1: Internal Competition |
759. Part 2: Internal Competition | 760. Part 3: Internal Competition |
761. Part 4: Internal Competition | 762. Part 5: Internal Competition |
763. Star Rune Spell | 764. Power Hall Wizard Kurtz |
765. Part 6: Internal Competition | 766. Part 7: Internal Competition |
767. Part 8: Internal Competition | 768. Mike Curtis’s new task |
769. Difficulty (Rule understanding) | 770. Mike’s Taboo Magic |
771. Various reactions | 772. Part 1: Unreliable brother |
773. Part 2: Unreliable brother | 774. High expectations |
775. Carolina’s next challenge | 776. Part 1: Carolina’s defeat |
777. Part 2: Carolina’s defeat | 778. Weapon Hall’s reputation |
779. Unexpected match up | 780. Part 9: Internal Competition |
781. Part 10: Internal Competition | 782. Part 1: Top 25 |
783. Part 2: Top 25 | 784. Part 1: Mind games |
785. Part 2: Mind games | 786. Open challenge! |
787. Part 1: Blue Flame vs Saber | 788. Part 2: Blue Flame vs Saber |
789. Elemental Hall’s another win | 790. Buzz vs Aaron |
791. Aaron wins! | 792. Part 1: Rayon vs Marcus |
793. Part 2: Rayon vs Marcus | 794. Part 1: Surprising everyone |
795. Part 2: Surprising everyone | 796. Strong detterence |
797. Miranda vs Damien | 798. Jennie vs Anderson |
799. Part 1: Kane vs Roxanne | 800. Part 2: Kane vs Roxanne |
801. Someone wants to test me | 802. Part 1: Pete vs Wells |
803. Part 2: Pete vs Wells | 804. Kurtz’ turn |
805. The open challenge comes to an end | 806. Part 1: Gathered to discuss |
807. Part 2: Gathered to discuss | 808. Top 10 list’s reactions |
809. Easy win again | 810. Part 1: Rayon vs Lin |
811. Part 2: Rayon vs Lin | 812. Quick changes |
813. Part 1: Final List | 814. Part 2: Final List |
815. Change in training methods | 816. Powerful Client |
817. Travelogues | 818. Unruly women |
819. A treasure fragment? | 820. New Restaurant? |
821. Part 1: Adamont Canyon | 822. Part 2: Adamont Canyon |
823. Part 3: Adamont Canyon | 824. Red Scroll |
825. Deadly Trap | 826. The Crippled old man appeared again |
827. Huge improvement | 828. Adamont Canyon: Reactions |
829. Adamont Canyon: Gathering of teams | 830. Dax Wheeler and Nora Baker |
831. Part 1: Face-off | 832. Part 2: Face-off |
833. Part 3: Face-off | 834. Part 4: Face-off |
835. Part 5- Face-off | 836. Part 6: Face-off |
837. Part 7: Face-off | 838. Part 1: Fleeing |
839. Part 2: Fleeing | 840. Part 1: Sudden change |
841. Part 2: Sudden change | 842. Part 1: East City |
843. Part 2: East City | 844. Part 1: Shady People |
845. Part 2: Shady People | 846. Part 1: Wizard Bolton |
847. Part 2: Wizard Bolton | 848. Part 1: Unexpected encounter |
849. Part 2: Unexpected encounter | 850. Part 1: Fighting against a level-7 Wizard |
851. Part 2: Fighting against a level-7 Wizard | 852. Part 1: Black Metal Company |
853. Part 2: Black Metal Company | 854. 5th order Ratten Monster |
855. Harvesting in the end | 856. Part 1: I’m back |
857. Part 2: I’m back | 858. Part 1: Shocking the academy |
859. Part 2: Shocking the academy | 860. Part 1: Next big event |
861. Part 2: Next big event | 862. Gilbert’s experience |
863. Solo mission | 864. Lucas Brad’s situation |
865. Dark League’s insane decision | 866. Stella Glover |
867. Getting know | 868. Booming business |
869. Hundred Heart Fruit | 870. Improvement of senses |
871. Competition day (Wizard Heart) | 872. Part 1: Arrival (Wizard Heart Competition) |
873. Part 2: Arrival (Wizard Heart Competition) | 874. Heart of the Eldium Tree |
875. Match-ups are announced | 876. Ralph vs Buckley |
877. Buckley wins! | 878. Kurtz’s defeat |
879. Wilfred vs Luxor | 880. Dark Lord has come! |
881. Jennie wins! | 882. Rayon vs Miles |
883. Rayon’s defeat | 884. 1st day result: Disappointment |
885. Pete wins! | 886. Aaron wins! |
887. Mike Curtis wins! | 888. Vanessa wins! |
889. Vincent vs Francis | 890. Winning it with ease! |
891. Part 1: Dark Lord’s plans | 892. Part 2: Dark Lord’s plans |
893. Part 3: Dark Lord’s plans | 894. Part 4: Dark Lord’s plans |
895. Absence | 896. Free pass |
897. Return | 898. Part 1: Bad encounter |
899. Part 2: Bad encounter | 900. Part 1: Magic Lord vs Dark Lord |
901. Part 2: Magic Lord vs Dark Lord | 902. Help arrives |
903. Where is Vincent Carey? | 904. Miserable end of the Dark Lord |
905. Alive or not? | 906. No serious injury! |
907. Recovered! | 908. A talk with Stella |
909. Part 1: Encountering danger again | 910. Part 2: Encountering danger again |
911. Part 1: Hiding inside the Bright Hotel | 912. Part 2: Hiding inside the Bright Hotel |
913. Part 1: Leaving | 914. Part 2: Leaving |
915. Vice-dean Brittany Atkins | 916. Part 1: Fighting against Norton |
917. Part 2: Fighting against Norton | 918. Killers are captured |
919. Interrogation | 920. Mike Curtis’ another win |
921. Part 1: A unknown force | 922. Part 2: A unknown force |
923. Winning the spot in the final | 924. Mike Curtis got the spot as well |
925. Part 1: Final Duel (Wizard Heart Competition) | 926. Part 2: Final Duel (Wizard Heart Competition) |
927. Part 1: Winner (Wizard Heart Competition) | 928. Part 2: Winner (Wizard Heart Competition) |
929. Part 1: Reactions (Wizard Heart Competition) | 930. Part 2: Reactions (Wizard Heart Competition) |
931. Visiting the library | 932. Effect of the Heart of Eldium Tree |
933. Looking for a mission | 934. A new opportunity |
935. Sudden change in decision | 936. The Blue Wind Shop |
937. V.I.P.Token and Golden Tickets | 938. Caught red handed |
939. Lizzen state? | 940. 20 days went by! |
941. Tower Magic | 942. Buying map |
943. Unexpected encounter | 944. Collecting information |
945. Part 1: Crystal Class Airship | 946. Part 2: Crystal Class Airship |
947. Part 3: Crytal Class Airship | 948. Part 4: Crystal Class Airship |
949. Part 1: Reaching the destination | 950. Part 2: Reaching the destination |
951. Arrival of 5 level-7 Wizards | 952. 6th Young Master Ren |
953. Part 1: Entering inside the Silent Forest | 954. Part2: Entering inside the Silent Forest |
955. Part 1: Dark Cliff | 956. Part 2: Dark Cliff |
957. Blood Sucking Flower | 958. Ren and his team’s arrival |
959. Starting the exploration | 960. Encountering Salamander Cave |
961. Collecting white condensed mana | 962. Black Weirdness |
963. Killing the Rogue Wizards | 964. Blavk weirdness again |
965. Part 1: Inheritor #10023 (Star Puppet Inheritance) | 966. Part 2: Inheritor #10023 (Star Puppet Inheritance) |
967. Leaving the core area | 968. Entering inside the small nation |
969. Part 1: Fiery Beast Tribe | 970. Part 2: Fiery Beast Tribe |
971. Unexpected Trouble | 972. Part 1: Ancient Rock Tribe |
973. Part 2: Ancient Rock Tribe | 974. Sudden Attack by the Peak Wizard |
975. Part 1: Puppet Zero in action | 976. Part 2: Puppet Zero in action |
977. Different thoughts | 978. Time to end the good act |
979. Being Low-key again | 980. Evil Town |
981. Leaving the Evil Town | 982. Black Market |
983. Part 1: Book Collector | 984. Part 2: Book Collector |
985. Part 1: Purple City | 986. Part 2: Purple City |
987. Part 1: Test | 988. Part 2: Test |
989. Part 1: Vince’ gang members | 990. Part 2: Vince’ gang members |
991. First day in job | 992. A new deal |
993. Part 1: New Conspiracy | 994. Part 2: New Conspiracy |
995. Safe Return | 996. Part 1: Cory’s background |
997. Part 2: Cory’s background | 998. Cory’s Plan |
999. Change of plan | 1000. Part 1: Dark League’s New Leader |
1001. Part 2: Dark League’s New Leader | 1002. Getting V.I.P Treatment |
1003. The information reached all parties | 1004. Part 1: Testing the metallic puppet |
1005. Unthinkable rumor | 1006. Part 2: Testing the metallic puppet |
1007. Total destruction | 1008. Finding a monster carriage |
1009. Crook and his father | 1010. Bandit Trouble |
1011. Returning to the starting point | 1012. Boarding the Merchant Airship |
1013. New Physique and Ability | 1014. A terrifying female wizard |
1015. Little Flower Town | 1016. Arken City |
1017. Fallen into a trap | 1018. Recovery |
1019. Capital’s atmosphere | 1020. Central Auction House’s problem |
1021. Magic Lords | 1022. Prolonged Mission |
1023. Part 1: Arriving at the Capital | 1024. Part 2: Arriving at the Capital |
1025. Part 1: Bet | 1026. Part 2: Bet |
1027. Part 3: Bet | 1028. Zero Puppet is back in action |
1029. Part 1: Clash of Magic Lords | 1030. Part 2: Clash of Magic Lords |
1031. Giving explanation | 1032. Failed again? |
1033. Presenting gift to Carolina | 1034. Travel notes of Brandon |
1035. Meeting Alicia Park | 1036. Reunion |
1037. Dean’s confirmation | 1038. Reporting to the Magic Lords |
1039. Planning for short-term goals | 1040. Part 1: Diana Walter |
1041. Part 2: Diana Walter | 1042. Students came together for a moment |
1043. Sharing the news with Seniors | 1044. Part 1: The Dark League’s Desperate Gambit |
1045. Part 2: The Dark League’s Desperate Gambit | 1046. Part 1: Library Incident |
1047. Part 2: Library Incident | 1048. Interrogation ends |
1049. Steel Family | 1050. Part 1: Fate of the Steel Family |
1051. Part 2: Fate of the Steel Family | 1052. Shocking truths exposed |
1053. Part 1: Students’ reaction | 1054. Part 2: Students’ reaction |
1055. A Hidden Threat (Bailey) | 1056. The Transformation Hall wizards’ foolish scheme |
1057. The Transformation Hall Wizards’ unwavering resolve | 1058. The timely interference of the Guardian |
1059. The Meteor Supreme revealed the shocking news | 1060. Sign of turmoil |
1061. Border breach attempt | 1062. Hired Killers’s move |
1063. Part 1: Notification from the Mage Union | 1064. Part 2: Notification from the Mage Union |
1065. Part 1: Crucial Meeting | 1066. Part 2: Crucial Meeting |
1067. True Elements Society | 1068. Sharing news with the friends |
1069. Spending time inside the library | 1070. Diana Walter’s warning message |
1071. Part 1: Shadow Skull seeks a chance to strike | 1072. Part 2: Shadow Skull seeks a chance to strike |
1073. Part 1: Galvin Martin’s return | 1074. Part 2: Galvin Martin’s return |
1075. Part 1: Stacie Sharpe | 1076. Part 2: Stacie Sharpe |
1077. New safe passage | 1078. Part 1: It’s time to go |
1079. Part 2: It’s time to go | 1080. Farewell conversation |
1081. Part 1: Departure | 1082. Part 2: Departure |
1083. Part 3: Departure | 1084. Part 1: Zero Puppet in action again |
1085. Part 2: Zero Puppet in action again | 1086. Stacie’s appearance |
1087. Part 1: Fighting against Poison Wizard | 1088. Part 2: Fighting against Poison Wizard |
1089. Desperate Situation | 1090. Poison Wizard’s death |
1091. Silent Departure | 1092. Mike Curtis’ drama |
1093. Magic Forest | 1094. Gilbert’s problem |
1095. Reaching the location | 1096. Dean’s summon |
1097. Part 1: A new land | 1098. Part 2: A new land |
1099. Mike Curtis’ shock | 1100. New City |
1101. Don Blaire | 1102. Part 1: Falcon Hotel |
1103. Part 2: Falcon Hotel | 1104. Topset City |
1105. Travel | 1106. Plan? |
1107. Part 1: Main City | 1108. Part 2: Main City |
1109. Hiding? | 1110. Name revealed? |
1111. Part 1: Topset City Auction | 1112. Part 2: Topset City Auction |
1113. Part 3: Topset City Auction | 1114. Auction ends |
1115. Manager Kira | 1116. Grade-6 Artifacts |
1117. Teleportation Platform ready! | 1118. New Place! |
1119. Starfly Hotel | 1120. Part 1: Meeting Darcie Lynch |
1121. Part 2: Meeting Darcie Lynch | 1122. Some terrifying facts |
1123. Arrived! (True Elements Society) | 1124. Leona Perry |
1125. New Dormitory | 1126. Reactions (Other departments) |
1127. Meditation chamber | 1128. Tough First Meet |
1129. Super Special Relic ( Silver Moon Rock) | 1130. Level-7 Gravity Wizard (Breakthrough) |
1131. Freshman class | 1132. Selecting Courses |
1133. Going to the Main City | 1134. Supreme Wizard Phylia |
1135. Gravity Manipulation | 1136. Class starts! |
1137. Ancient Ruins Study Class | 1138. Dimitry took action |
1139. Hidden enemies | 1140. A New Task |
1141. Main Market | 1142. Part 1: Second Sample Box |
1143. Part 2: Second Sample Box | 1144. Market Chaos |
1145. Mission Report | 1146. Stella, the Level-9 Hypno Wizard |
1147. Failed Attempt | 1148. Sinister plan |
1149. Stella’s shock | 1150. A clever plot |
1151. Rescue arrives | 1152. Part 1: Drama |
1153. Part 2: Drama | 1154. Part 1: Council Elders Meeting |
1155. Part 2: Council Elders Meeting | 1156. Part 3: Council Elders Meeting |
1157. Part 1: Back to Verdant City | 1158. Part 2: Back to Verdant City |
1159. Part 1: Hideout | 1160. Part 2: Hideout |
1161. Part 1: Mind Magic | 1162. Part 2: Mind Magic |
1163. Part 1: Confined in the cell | 1164. Part 2: Confined in the cell |
1165. Credit points or Artifact? | 1166. Part 1: Treasury |
1167. Part 2: Treasury | 1168. Howard Mason (Head of the True Elements Society) |
1169. Golden Fruit’s effect | 1170. Howard returns |
1171. Namelist | 1172. Assemble |
1173. Part 1: Other Mage Departments | 1174. Part 2: Other Mage Departments |
1175. Ancient Battlefield | 1176. Oval Shaped Fruit |
1177. Traces of Ancient Wizards? | 1178. Volcanic land |
1179. Fire mana stone vein! | 1180. Fight! |
1181. Return | 1182. Part 1: Report |
1183. Part 2: Report | 1184. Confirmation |
1185. One month later | 1186. Black Cargo Airship |
1187. Part 1: Kaiden City | 1188. Part 2: Kaiden City |
1189. Kaiden Pet Centre | 1190. Part 1: Clues (Kaiden City) |
1191. Part 2: Clues (Kaiden City) | 1192. Activating Zero Puppet |
1193. Sending the intel | 1194. Next Plan |
1195. Killing the troublesome wizard | 1196. 5th and 6th Elder (Anderson Family) |
1197. Black Airship arrives again | 1198. Part 1: Reward (Special Mission) |
1199. Part 2: Reward (Special Mission) | 1200. Part 1: 10th Magic Spell |
1201. Part 2: 10th Magic Spell | 1202. Part 1: Head Howard’s task |
1203. Part 2: Head Howard’s task | 1204. Poisonous forest |
1205. Capturing Wizards | 1206. Another successful interrogations |
1207. Internal problems (Anderson Family) | 1208. Part 1: Reunion |
1209. Part 2: Reunion | 1210. Part 1: Change of plans |
1211. Part 2: Change of plans | 1212. Part 1: Tommy Anderson’s clever decision |
1213. Part 2: Tommy Anderson’s clever decision | 1214. Unexpected outcome |
1215. Checking Treasury | 1216. Black Ore |
1217. Feud ends | 1218. Unknown figure spying? |
1219. Black ore is not ordinary | 1220. Black Locket |
1221. Identity exposed (A huge threat) | 1222. Part 1: Take action |
1223. Part 2: Take action | 1224. Harvey was caught |
1225. Ned Powell | 1226. Howard’s strong stance |
1227. Howard’s old memories | 1228. Weird Creature |
1229. Anderson Family’s secret exploration | 1230. Virez City |
1231. Part 1: Perry Family Descendants’ meeting | 1232. Part 2: Perry Family Descendants’ meeting |
1233. Coincidence | 1234. Twists and turns |
1235. Charon Perry is dead | 1236. Part 1: Shocking Reactions (The Perry Family) |
1237. Part 2: Shocking Reactions (The Perry Family) | 1238. Leona’s disbelief and anger |
1239. Former Perry Family Head’s thoughts | 1240. Joyful |
1241. Rhys Perry | 1242. Callen Perry’s secret investigation |
1243. Part 1: Magic Lord Howard and Callen | 1244. Part 2: Magic Lord Howard and Callen |
1245. So close to death? | 1246. Rhys Perry returns |
1247. Part 1: Rhys learns the truth | 1248. Part 2: Rhys learns the truth |
1249. Part 1: Rhys Perry comes to the True Elements Society | 1250. Part 2: Rhys Perry comes to the True Elements Society |
1251. Part 1: Anonymous Letter | 1252. Part 2: Anonymous Letter |
1253. Part 1: I almost fell into a trap | 1254. Part 2: I almost fell into a trap |
1255. Part 1: Rhys Perry’s identity is now known | 1256. Part 2: Rhys Perry’s identity is now known |
1257. Part 1: Rhys Perry’s last card | 1258. Part 2: Rhys Perry’s last card |
1259. Part 1: Aaron’s final attack | 1260. Part 2: Aaron’s final attack |
1261. Part 1: Paul and Stella’s reaction | 1262. Part 2: Paul and Stella’s reaction |
1263. I’ll be staying in the Special Mage Department | 1264. Council Elder Milo’s greed |
1265. Part 1: Milo’s plan | 1266. Part 2: Milo’s plan |
1267. Part 1: Zero Puppet helped me again | 1268. Part 2: Zero Puppet helped me again |
1269. Part 1: Milo and Aaron have teamed up | 1270. Part 2: Milo and Aaron have teamed up |
1271. Part 1: Do or die | 1272. Part 2: Do or die |
1273. Part 1: Supreme Wizard Phylia’s timely return | 1274. Part 2: Supreme Wizard Phylia’s timely return |
1275. Underground prison | 1276. Trump card (Magic scroll) |
1277. Charon Perry’s death news made public | 1278. Callen Perry’s next plan |
1279. Supreme Wizard Gibson | 1280. Howard knows! |
1281. Callen’s backup | 1282. Magical creature |
1283. Red crow takes action | 1284. Space Turbulence |
1285. New location | 1286. Part 1: Finding solutions! |
1287. Part 2: Finding solutions! | 1288. Part 1: Truth comes out! |
1289. Part 2: Truth comes out! | 1290. Chaos |
1291. Part 1: Forbidden Wizard Esther Edwards (Inheritance) | 1292. Part 2: Forbidden Wizard Esther Edwards (Inheritance) |
1293. 5 more traitors? | 1294. Help is coming! |
1295. Transmutation Society sees opportunity? | 1296. The Humble Hut |
1297. Magic Lord Mont | 1298. 12 Half-Step Magic Lord Puppets |
1299. Brendan City | 1300. Free information |
1301. No one is winning | 1302. Grey Ring |
1303. Trouble finds me in the Brendan City | 1304. Deeply Hurt! |
1305. Opportunity to enter the Inner circle area (Brendan City) | 1306. The wonders shop |
1307. Alyssa Park | 1308. Buying Grade 9 treasure at low cost |
1309. Palma Wonders | 1310. Magic Lords crushed within seconds |
1311. Palma Wonders’ scary background! | 1312. Part 1: True Elements Society saved! |
1313. Part 2: True Elements Society saved! | 1314. Palma’s master |
1315. Sharon Lee (Forbidden Earth Flame Wizard) | 1316. Vincent Carey is missing? |
1317. Magic Gun! | 1318. Forbidden level Monster? |
1319. Magic Level-8 Gravity Wizard | 1320. Lord Evelyn |
1321. Joining Sub-Taboo Faction | 1322. Lord Charlotte |
1323. Magic Lord Lara (The Manager) | 1324. New Magic Technology! |
1325. Mana Calling Phenomenon | 1326. The Nicholson Family |
1327. Prideful Jason | 1328. Indestructible Skeleton (Sub-Taboo Magic) |
1329. Lucien’s idea | 1330. Part 1: Blue Stone Auction |
1331. Part 2: Blue Stone Auction | 1332. Part 1: Outer sky relic |
1333. Part 2: Outer sky relic | 1334. Part 1: Black Tower Wizard tossed me out |
1335. Part 2: Black Tower Wizard tossed me out | 1336. Susan Park, Level-8 Radioactive Wizard |
1337. Completely healed! | 1338. Spent whole night! |
1339. Wilfred Cox, Level-8 illusion world wizard | 1340. Part 1: Becoming appraiser again |
1341. Part 2: Becoming appraiser again | 1342. Part 1: Got the appraisal job |
1343. Part 2: Got the appraisal job | 1344. Impressing everyone! |
1345. Shocking reactions! | 1346. Maroon gem |
1347. The Hana Jewels shop | 1348. Came to spar? |
1349. Part 1: Spar | 1350. Part 2: Spar |
1351. White crystal gem | 1352. Servant was imprisoned |
1353. Wilfred Cox’s visit | 1354. Part 1: Supreme talent and System update |
1355. Part 2: Supreme talent and System update | 1356. Tom Doyle’s scheme |
1357. Wilfred Cox is waiting patiently! | 1358. Read deal or just pretense |
1359. The stage is set | 1360. Part 1: Sinister party |
1361. Part 2: Sinister party | 1362. Part 3: Sinister party |
1363. I accept Tom Doyle’s arena challenge! | 1364. Two Magic Tower’s approval |
1365. Part 1: Overwhelming support to Tom Doyle | 1366. Part 2: Overwhelming support to Tom Doyle |
1367. Part 1: Defeating Tom Doyle again! | 1368. Part 2: Defeating Tom Doyle again! |
1369. Part 3: Defeating Tom Doyle again! | 1370. Forbidden Wizard Remi |
1371. Black Magic Scroll | 1372. I encountered my old enemy! |
1373. Bookstore Owner Martin | 1374. Checking out the book store |
1375. Part 1: Forbidden Wizard Erwin! | 1376. Part 2: Forbidden Wizard Erwin! |
1377. Erwin’s test | 1378. Information broker Antonio |
1379. Black Mine | 1380. Lord Hellen |
1381. Exploring the black mine | 1382. Monster tide! |
1383. Evil Wizards attacking again! | 1384. Part 1: Unscathed return |
1385. Part 2: Unscathed return | 1386. Peter Doyle |
1387. Doyle Family’s plot? | 1388. Trouble is coming… |
1389. Lord Charlotte’s request! | 1390. Wilfred Cox’s unexpected help |
1391. Plot to kill! | 1392. Smooth return & next day plan! |
1393. Demonstration (Wind Twister Spell) | 1394. Part 1: Duel date was announced |
1395. Part 2: Duel date was announced | 1396. Melissa Moore |
1397. Broken magic shield! | 1398. The Whispers and Relic! |
1399. Conor Parker | 1400. Seeking connections |
1401. Part 1: Counting down | 1402. Part 2: Counting down |
1403. Part 3: Counting down | 1404. Wrong target! |
1405. Three unharmed! | 1406. Part 1: Veil over the attack |
1407. Part 2: Veil over the attack | 1408. People were hesitant |
1409. Duel day! | 1410. Part 1: Duel against Peter Doyle |
1411. Part 2: Duel against Peter Doyle | 1412. Defeating Peter Doyle! |
1413. Concerns about the mastermind | 1414. Black arrow-head |
1415. Both sides’ statements | 1416. Mana core damage mystery? |
1417. Oldman referee was dead! | 1418. Part 1: Big conspiracy |
1419. Part 2: Big conspiracy | 1420. Charlotte’s firm decision! |
1421. New mansion! | 1422. Unsafe Mansion? |
1423. Part 1: Drama infront of the Silver Tower | 1424. Part 2: Drama infront of the Silver Tower |
1425. Erwin’s threat! | 1426. Another raid? |
1427. Charlotte’s clever trick | 1428. Mysterious cave! |
1429. Class-10 Death Winged-Worm | 1430. Dark Fate Wizard’s condition! |
1431. Well wishers! | 1432. Zero Puppet is back! |
1433. Dark root plant | 1434. Attacks on Supreme Wizards! |
1435. Silver Tower’s good news! | 1436. Secret spot exposed? |
1437. Power of Colossal arm! | 1438. The two old men’s despicable act |
1439. Narrow escape! | 1440. Unexpected windfall again! |
1441. Goodbye to the Forbidden Area! | 1442. Punished to take dangerous missions |
1443. Close to becoming an official member! | 1444. Jumping back into work |
1445. Martin revealed the truth! | 1446. Next goal! |
1447. Wizard seed Celeste! | 1448. Meeting Celeste! |
1449. Part 1: Fighting against Celeste | 1450. Part 2: Fighting against Celeste |
1451. Part 1: Back to routine | 1452. Part 2: Back to routine |
1453. Part 1: Mysterious packages | 1454. Part 2: Mysterious packages |
1455. Explosion! | 1456. Part 1: Remi’s chance |
1457. Part 2: Remi’s chance | 1458. Part 1: Great escape! |
1459. Part 2: Great escape! | 1460. Part 1: Official member Hugo |
1461. Part 2: Official member Hugo | 1462. Wind Element Tower’s end! |
1463. Part 1: Bracing for another storm | 1464. Part 2: Bracing for another storm |
1465. Old man Martin’s seriousness! | 1466. Part 1: A light bulb went off! |
1467. Part 2: A light bulb went off | 1468. Hugo’s regret! |
1469. Secret revealed! | 1470. Helping Shop owner Hana! |
1471. Silver Tower Elder Dana! | 1472. A mission from Elder Dana? |
1473. Sandgate Border town | 1474. Super relic in the border town! |
1475. The power of Red Eyed Cat Monster! | 1476. Successful operation! |
1477. Part 1: Another Super relic! | 1478. Part 2: Another Super relic! |
1479. Part 1: Glasshaven City | 1480. Part 2: Glasshaven City |
1481. Survived disaster! | 1482. Setting up a trap! |
1483. Everwood City | 1484. Strange rules! |
1485. The escape failed |
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Noobyass (verified owner) –
The chapter links are clickable—nice touch!
DaoistdNM1QQ (verified owner) –
Love how easy it is to use!